tag:blogger.com,1999:blog-8514926277061122548.post4733674908082777310..comments2024-03-28T10:05:40.822+01:00Comments on The Yaqqothl Grimoire: 5 Things I Learned Running My MegadungeonIl Male™http://www.blogger.com/profile/02699384706214815033noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-8514926277061122548.post-44739668995911971432012-03-17T01:32:43.323+01:002012-03-17T01:32:43.323+01:00Is it available anywhere? Just curious :)Is it available anywhere? Just curious :)Il Male™https://www.blogger.com/profile/02699384706214815033noreply@blogger.comtag:blogger.com,1999:blog-8514926277061122548.post-10455116505885263992012-03-17T01:29:35.175+01:002012-03-17T01:29:35.175+01:00I've tried this. I have a pretty good system ...I've tried this. I have a pretty good system of mapless dungeon generation. It works and is fun but it feels... I don't know... some times I do want to know what is around the corner in advance. In the future I think I'll try something more like what Al at Beyond the Black Gate describes, where some rooms, the big important ones, have place on the map, but there are still places that can be filled in during play too.Lumhttps://www.blogger.com/profile/09490249051095856396noreply@blogger.comtag:blogger.com,1999:blog-8514926277061122548.post-84585705426100188222012-03-15T00:07:19.365+01:002012-03-15T00:07:19.365+01:00This is one of the friggin coolest ideas on the to...This is one of the friggin coolest ideas on the topic I read from a long time.Il Male™https://www.blogger.com/profile/02699384706214815033noreply@blogger.comtag:blogger.com,1999:blog-8514926277061122548.post-79553930653463717882012-03-14T21:53:38.519+01:002012-03-14T21:53:38.519+01:00If you want to go for reals with the gonzo mega du...If you want to go for reals with the gonzo mega dungeon, roll the whole thing randomly and have the player map be THE map. No easier way to have them make their mark than when it's shaped by their exploration.Ωmegahttps://www.blogger.com/profile/10218017822013052381noreply@blogger.comtag:blogger.com,1999:blog-8514926277061122548.post-57052405266676442372012-03-10T11:49:25.229+01:002012-03-10T11:49:25.229+01:00Kellri stuff is must have, as is anything publishe...Kellri stuff is must have, as is anything published over at Beyond The Black Gate. Also, I found myself making a lot of use of the dungeon dressing stuff in 3e DMG (strange doors, furnishings, traps, etc.)Il Male™https://www.blogger.com/profile/02699384706214815033noreply@blogger.comtag:blogger.com,1999:blog-8514926277061122548.post-25232211029125670932012-03-10T11:45:41.630+01:002012-03-10T11:45:41.630+01:00I mean, use them at your advantage.I mean, use them at your advantage.Il Male™https://www.blogger.com/profile/02699384706214815033noreply@blogger.comtag:blogger.com,1999:blog-8514926277061122548.post-81852461850152664462012-03-09T17:38:28.576+01:002012-03-09T17:38:28.576+01:00It's always cool for the players to leave thei...<i>It's always cool for the players to leave their mark in the Megadungeon, perhaps even more than facing your Saturday Night Specials.</i><br /><br />I mentioned something like this in passing to my players the other day. They jumped all over it and went off coming up with (delusional) ideas to ensure they became immortalized in the history of the megadungeon!<br /><br /><i>Doing nothing is just as fun.</i><br /><br />We've had a few sessions when, after the fact, the players realized they did not have a single fight and thought it was cool.Keith Sloanhttps://www.blogger.com/profile/07319879076978887933noreply@blogger.comtag:blogger.com,1999:blog-8514926277061122548.post-35274570731541742902012-03-09T16:35:33.405+01:002012-03-09T16:35:33.405+01:00I agree...screw the pretty maps. I've wasted ...I agree...screw the pretty maps. I've wasted lots of time trying to get maps to look beautiful and perfect. This is one of the biggest killers of the megadungeon project. Work on that beautiful map in your spare time, frame it when it's done, put it on the wall in your basement (cuz, yes, it IS rad looking), but for heaven's sake leave the actually dungeon map looking raw so that you can keep adding to it, modifying it, making notes on it, etc.Alexeyhttps://www.blogger.com/profile/04962792394148711578noreply@blogger.comtag:blogger.com,1999:blog-8514926277061122548.post-47816752342349249562012-03-09T11:51:30.204+01:002012-03-09T11:51:30.204+01:00It's always cool for the players to leave thei...<i>It's always cool for the players to leave their mark in the Megadungeon, perhaps even more than facing your Saturday Night Specials.</i><br /><br />This a thousand times this.grahamhttps://www.blogger.com/profile/04504705324275536197noreply@blogger.comtag:blogger.com,1999:blog-8514926277061122548.post-43150921479352184732012-03-09T11:19:59.293+01:002012-03-09T11:19:59.293+01:00Good post, as always!
I just want to ask if you ca...Good post, as always!<br />I just want to ask if you can recommend / point to some dungeon dressing/content random tables that you find particularly good or prefer to use? One can never have too many, and im in the beginning of the proces of mapping, dressing and expanding my own (very first!) megadungeon, the players being 'one session in', so far.<br />I have made A LOT of good use of your blog by the way! So thank you.Anders Kirsteinhttps://www.blogger.com/profile/06155559519626327744noreply@blogger.comtag:blogger.com,1999:blog-8514926277061122548.post-82733855039228991152012-03-09T10:58:59.141+01:002012-03-09T10:58:59.141+01:00Bind it?Bind it?Anonymousnoreply@blogger.com