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December 19, 2012

TALES OF THE WANDERING PRINCESS

This Saturday I'm going to run a one-on-one game with my girlfriend, who is totally new to roleplaying games. I have some of notes on a village (Camponebbioso, which loosely translates as Misty Fields in English), a bunch of rumors, and a couple of NPCs she can interact with. While playing with newbies is nothing new to me (most of the people I played with since I returned to D&D were completely new to the game), solo games are something I rarely dealt with. But I really want her to enjoy this session, so that it can possibly turn into some kind of irregular game.

As for the rules, I decided to run Swrods & Wizardry Whitebox, 1st edition, with some minor modifications (streamlined advancement, Thieves, skills, the Target 20 mechanic, multiple saving throws, the Save or Die rule, experience for killing monsters) and no miniatures. One of the things I want to make sure is not to threat S&W as a clone of D&D, but as a game in itself. I hope this will lower down the frustration of not having a perfectly adjusted clone, you know. Yes, I do suffer of some kind of mild compulsive disorder. Go figure.

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